Day: March 20, 2019

NASA’s Plan to Scoop Up Dirt from Asteroid Hits Snag

NASA’s plan to scoop up dirt and gravel from an asteroid has hit a snag, but scientists say they can overcome it.

The asteroid Bennu was thought to have wide, open areas suitable for the task. But a recently arrived spacecraft revealed the asteroid is covered with boulders and there don’t seem to be any big, flat spots that could be used to grab samples. 

In a paper released Tuesday by the journal Nature, scientists say they plan to take a closer look at a few smaller areas that might work. They said sampling from those spots poses “a substantial challenge.”  

“But I am confident this team is up to that substantial challenge,” the project’s lead scientist, Dante Lauretta, told reporters at a news conference Tuesday.

The spacecraft, called Osiris-Rex, is scheduled to descend close to the surface in the summer of 2020. It will extend a robot arm to pick up the sample, which will be returned to Earth in 2023. The spacecraft began orbiting Bennu at the end of last year, after spending two years chasing down the space rock.

When the mission was planned, scientists were aiming to take dirt and gravel from an area measuring at least 55 yards (50 meters) in diameter that was free of boulders or steep slopes, which would pose a hazard.

“It is a more rugged surface than we predicted,” said Lauretta, of the University of Arizona in Tucson and one of the paper’s authors. But he said he believed a sample could still be collected.

NASA project manager Rich Burns said a spot will be chosen this summer and the setback won’t delay the sampling.

Patrick Taylor, who studies asteroids at the Lunar and Planetary Institute in Houston but didn’t participate in the spacecraft mission, noted in a telephone interview that the spacecraft was evidently maneuvering more accurately and precisely than had been expected. 

“That gives me confidence they will be able to attempt a sample acquisition,” he said.

Bennu is 70 million miles (110 million kilometers) from Earth. It’s estimated to be just over 1,600 feet (500 meters) across and is the smallest celestial body ever orbited by a spacecraft.

A Japanese spacecraft, Hayabusa2, touched down on another asteroid in February, also on a mission to collect material. Japan managed to return some tiny particles in 2010 from its first asteroid mission.

more

Now 30, ‘The Little Mermaid’ Paved Way for Elsa, Anna

It’s not uncommon for people to just look at Jodi Benson and burst into tears.

Sometimes they hyperventilate or scream. But mostly they break down and start sobbing. Benson will hold them, heaving in her arms, and pat their back gently.

Benson isn’t a household name, but for many she’s an intimate part of their childhood. She supplied the singing and speaking voice of Ariel, the heroine of the 1989 animated Disney hit The Little Mermaid, which is celebrating its 30th anniversary this year.

Benson says she will sometimes watch as the stunned movie’s fans virtually go back in time in front of her. “It triggers a memory for them,” she says.

“They remember who they were with when they saw the movie the first time. Maybe that sibling is no longer with them, that grandparent is no longer with them. It reminds them of a relationship that had been broken with a parent. So they have all sorts of emotions that go on.”

​The Little Mermaid has changed a lot of lives, not least of which is Benson’s, who has continued to perform Ariel virtually every weekend in concerts as well as on film in the Wreck-It Ralph franchise.

The Little Mermaid also had a big role in making Disney into an animation juggernaut and reviving the art form. Many believe we’d never have Anna and Elsa from Frozen without first having Ariel.

“Disney was starting to get into a groove that would continue, but I feel like a lot of that started with The Little Mermaid,” says Ron Clements, who co-wrote and co-directed the film.

Landing the part

Benson was a rising Broadway star when Ariel came into her orbit. She had been in a short-lived musical Smile when Howard Ashman, the musical’s lyricist and story writer, invited the out-of-work cast to audition for his next project, an adaptation of Hans Christian Andersen’s The Little Mermaid.

Producers wanted the singing and speaking voice to be supplied by the same actress. So Benson, a lyric soprano, sang the signature Part of Your World on a reel-to-reel tape and was handed a few of pages of dialogue.

“I ran into the ladies’ room,” she recalls, “and waited for everybody to get out of the stalls and started talking to the mirror, sort of trying to come up with what would she sound like at 16.”

Benson, it turned out, was a master mimic. She had spent countless hours in her room as a child with her guitar, singing along to records by Barbra Streisand, Carole King and James Taylor, as well as Marvin Hamlisch’s A Chorus Line.

“I would start to just sing like them. But it wasn’t like I was trying to be them. It’s just that’s what I heard. And so that’s just what you do. You just sound like what you been listening to,” she says.

A year or so after auditioning for Ariel, she got the call that she’d won the role. “I completely forgot that I had auditioned,” she says. Back then, voiceover work wasn’t very glamorous and big celebrities wouldn’t consider it.

“It wasn’t a good job. Doing voiceovers was what you would do when your career was on the back half, when it was tanking,” says Benson. She thought Ariel would be just another notch on her resume. It was not.

“Things just changed overnight,” she says.

Breakthrough film

Propelled by such Alan Menken songs as Under the Sea and Kiss the Girl, the film won two Grammys and earned three Academy Award nominations. It was critically acclaimed, with Roger Ebert calling it a “jolly and inventive animated fantasy,” and would go to earn $211 million worldwide. Parents of children with learning disabilities have told Benson their child’s first words were from the film.

A live-action remake is in the works, featuring new songs by Lin-Manuel Miranda, who created Hamilton. He loved the 1989 animated film so much, its partly the reason he named his first child Sebastian — the mermaid’s crab friend.

It was the kind of hit that Clements and his animators at Disney had long been hoping for. He had started at Disney in 1974 and was part of a new generation of artists trying to change the notion that animation was just for kids.

Clements had pitched a two-page treatment of the musical to then-studio head Michael Eisner and was given the green light. For Clements and his partner, John Musker, the stakes were high: It was the first fairy tale Disney had done for some three decades.

“There was a feeling — all through Little Mermaid — that this film had potential to be the film that could break through and work the way we were all hungry for and hoping for,” recalls Clements, who went on to co-direct Aladdin and Hercules.

“It was really, really gratifying that it did break through. It broke through the stigma that animated films were just for kids. It became a date movie. People started taking Disney animation seriously again.”

Over the past 30 years, Ariel has become the bridge between classic princesses like Cinderella and Sleeping Beauty and modern ones like Mulan and Merida. And Benson has become the official Ariel ambassador, tapped to do sequels, video games and shorts, in addition to voicing other characters like Barbie in the Toy Story franchise.

Her arms are always open to fans and she’s now welcoming the fourth generation to The Little Mermaid. So feel free to cry on her shoulder.

“It doesn’t feel like a job. It just feels like a way of life more than more than anything else,” she says. “You have this multigenerational moment that families can share together. And I get to be a small piece of the puzzle of their story.”

more

Goodbye Console? Google Launches Game-streaming Platform

Google on Tuesday unveiled a video-game streaming platform called Stadia, positioning itself to take on the traditional video-game business.

The platform will store a game-playing session in the cloud and lets players jump across devices operating on Google’s Chrome browser and Chrome OS, such as Pixel phones and Chromebooks.

Google didn’t say how much its new service will cost, whether it will offer subscriptions or other options, or what games will be available at launch — all key elements to the success of a new video-game platform. It said only that Stadia will be available in late 2019. 

Google made the announcement at the Game Developers Conference in San Francisco. Some industry watchers were expecting a streaming console, but Google’s platform centers squarely on the company’s cloud infrastructure.

“The new generation of gaming is not a box,” said Google Vice President Phil Harrison. “The data center is your platform.”

Much like movies and music, the traditional video-game industry has been shifting from physical hardware and games to digital downloads and streaming. 

Video-game streaming typically requires a strong connection and more computing power than simply streaming video, since there is real-time interaction between player and game. Google says it is leveraging its data centers to power the system.

Alphabet Inc.’s Google said playing video games will be as simple as pressing a “Play Now” button, with nothing to download or install. An optional dedicated Stadia controller will be available. The WiFi-enabled controller has a button that lets players launch a microphone and use Google Assistant to ask questions about the games being played. Another button lets users share gameplay directly to Google’s video streaming service, YouTube.

Harrison said he expects all gaming will eventually take place outside consoles, in cloud-powered streaming platforms similar to what Google announced. But not right away.

“It won’t replace traditional games devices overnight,” he said in an interview after the announcement. “And we wouldn’t be here if not for the existing traditional platforms.”

CFRA Research analyst Scott Kessler said Google’s approach that ties YouTube sharing and video-game playing is unique.

“It is not necessarily at this point the easiest thing for people to livestream their games and now you can do it with the push of a button,” he said. “What they’ve done with Stadia is to connect and unify both the gaming platform and the streaming platform which obviously is new.”

The company said Stadia will be available in late 2019 in the U.S., Canada, the U.K. and parts of Europe. Google showed demos of “Assassin’s Creed Odyssey” and “Doom Eternal.” More information about games and pricing is due this summer.

The U.S. video game industry raked in revenue of $43.4 billion in 2018, up 18 percent from 2017, according to research firm NPD Group.

BTIG Managing Director Brandon Ross said Stadia will be a positive for game publishers “assuming that it works and works at scale, which is a big assumption.”

That’s because the platform could bring in players not willing to spend the money upfront for a gaming PC or a console.

“What they’re presenting is a feasible way to play video games in the cloud, and utilizing the cloud so you can play anytime, anyplace and anywhere,” he said. “There’s no friction, including the friction of upfront hardware costs.”

Ross added that Google’s platform could set up a distribution battle between Microsoft, which owns the Xbox, Sony, which owns the PlayStation, Google and perhaps Amazon, which reportedly is working on its own video-game service, as they race to lock down distribution of the most in-demand games.

To that end, Google launched Stadia Games and Entertainment which will develop Stadia-exclusive games.

“The differentiator for any of the distributors on a console or in the cloud is going to be available content,” he said. 

Harrison said Google will rely on outside publishers and game developers to provide many of the games available on the platform. But having its own inside studio will also allow the company to fully test and make use of new features.

“We can be the advance party, so to speak, and we can be testing out the latest technology,” he said. “Once we’ve proven it we can help bring that up to speed on the platform even more quickly with our third-party partners.”

Harrison acknowledged Google faces stiff competition from longtime rivals Microsoft, Sony and others. Google has been working on Stadia for more than four years, he said, and has been working with game developers through Android and Play Store for longer.

The others have more than a decade of experience. But Google believes it brings something new.

“We are not a historical console or PC platform,” he said. “We are built specifically for this new generation.”

more

Jordan Peele Dares Everyone to Look at Horrors of ‘Us’

Jordan Peele’s sweet spot as a filmmaker are the “pit in your stomach” moments. That thing that happens when you realize the woman stirring the tea isn’t just there for conversation. When you notice that the help is a little off. Or, as in his new film Us, when you see that the family of four standing in your driveway late at night looks exactly like you.

Peele knows how to get under your skin and stay there, and it’s what made him the must-see horror filmmaker of the moment. Us, out nationwide Friday, is only his second and yet it’s been an event-in-the-making ever since it was announced. That’s what happens when your debut is Get Out.

Get Out wasn’t even finished when the former sketch-comedian started cooking up the idea for his follow-up about doppelgangers, loosely inspired by the Twilight Zone episode “Mirror Image.” Then the wild success of Get Out — four Oscars nominations, one win (Peele for original screenplay), over $255 million in tickets sold against a $4.5 million budget, and general cultural impact — put Peele on another level. So by the time Universal Pictures agreed to make Us, not only did he have a budget over five times higher than his first, but he had his pick of collaborators too.

“Because of Get Out, I was privileged enough to be able to tap the best talent in the industry,” Peele said recently.

Nyong’o and Duke

That goes for stars Lupita Nyong’o and Winston Duke, who play dual roles as the nuclear American family, the Wilsons, and the terrifying red jumpsuit-wearing and gold scissor-wielding Red and Abraham, as well as the below-the-line talent: Production designer Ruth De Jong (Twin Peaks); cinematographer Mike Gioulakis (It Follows); and costume designer Kym Barrett (The Matrix) among them.

“I had an amazing team on Get Out,” Peele said. “But this group sort of allowed me to stretch a little bit more.”

Duke was impressed by his calm. He knew there were “sophomore pressures” — he had his own set following his breakout role in Black Panther — but said Peele never brought any of that to set.

“Day one, [Peele] said, ‘Before we do anything I just want to let you guys know that I’m here for you. I won’t stop until we get the shot. When I say cut, we got the shot. So trust me, believe in me,”‘ Duke said. “And I was like, that’s all I need.”

Duke and Nyong’o already had a short hand working together. Yes, they had just both been in Black Panther, but they were also Yale Drama School graduates and have seen one another do everything from clown work to Chekov.

“It was great to be able to perform with someone who I value as much more than a friend — I value her as a cohort. I value her as an ally. I went to work every day trying to make sure we could create a space where she could excel. I thought that was my duty,” Duke said. “We had a female lead and in our climate in Hollywood we were doing the work and leading by example.”

And Peele put them both through the wringer. The days on set as the Wilsons were full of laughter and fun. But the days as the murderous doppelgangers known as The Tethered, Peele said, felt like “a morgue.”

“The air getting sucked out of the room is an understatement. But it was kind of cool,” Peele said. The actors went “pretty method” on those days.

Nyong’o had it especially hard. She’d chosen to affect a strained vocal condition — spasmodic dysphonia — to make Red even more haunting. And she had to do Red’s first big monologue 11 times with that raspy, painful sounding voice.

Horror movie

Us is chock full of pop culture references, subtle and overt: A Jaws T-shirt here, a C.H.U.D. VHS there.  Even the setting, the Santa Cruz boardwalk, is a callback to The Lost Boys. And every reference works “on two different levels and hopefully more,” Peele said. But don’t stress if you don’t catch or decipher them all.

“There are many of these things that only I will ever know,” Peele revealed.

Although one thing is not really up for interpretation: the genre. He tweeted the other day that “Us is a horror movie.”

“I can see the debate already beginning and people are calling it different things. I have a little bit of fun with the big genre conversation,” he said. “But I saw enough little pieces of like ‘horror-thriller,’ ‘horror-comedy,’ ‘social-thriller,’ out there that I just want to make it nice clean and defined: It’s a horror movie.”

Race

Peele hasn’t tired of explaining that Us isn’t about race, either. Though he understands why people might think it would be, considering Get Out.

“I know the way we are, the lack of representation in the industry and genre has led us to this point where it’s almost impossible to not see race in a movie with a black family in the center. And I wanted people to be ready to expand their expectations,” Peele said. “My fear was if I didn’t say anything, that people would take away that this was a movie about black-on-black violence which was not my intention.”

As for whether Peele has felt internal or external pressures to match Get Out’s magic?

“There are, but it’s OK,” he laughed. “It’s just movies.”

more